Welcome to The Blender Basic To Advance Course, the most comprehensive training available for Blender. Blender is a completely free and Open-Sourse 3D production suite that you can use to create many things.
The course is designed to be a more detailed version of the Blender Manual that you can use as a guide whenever you need it on your 3D journey.
In addition to learning about the tools, we also explain why they are important. We show you demos and provide step-by-step projects so that you can apply what you have learned in practice.
You can download all the Blender files used in the course, which include models, textures, and other resources. You can even use these files in your own projects. However, make sure to check their license details first.
Curriculum
- 15 Sections
- 175 Lessons
- Lifetime
- Welcome To the Blender Basic To Advance Course3
- Course Previews Free Videos2
- Understanding Blender19
- 3.0Blender User Interface4 Minutes
- 3.1Customizing the Layout4 Minutes
- 3.2Workspaces2 Minutes
- 3.3General Editors6 Minutes
- 3.4Animation Editors10 Minutes
- 3.5Scripting Editors2 Minutes
- 3.6Data Editors4 Minutes
- 3.7User Preferences and Suggested Changes16 Minutes
- 3.8Saving and Loading7 Minutes
- 3.9File Backups and Recovery4 Minutes
- 3.10Importing and Exporting2 Minutes
- 3.11Navigating Through 3D Space7 Minutes
- 3.12The Axis and Grid6 Minutes
- 3.13Units of Measurement5 Minutes
- 3.14Viewport Shading Part-120 Minutes
- 3.15Viewport Shading Part -29 Minutes
- 3.16Viewport Options17 Minutes
- 3.17Different Work Modes Overview7 Minutes
- 3.18How much do you know about Blender so far?5 Minutes5 Questions
- Working With Blender24
- 4.1Introduction to Working with Blender1 Minute
- 4.2Selection Tools and Active Selection5 Minutes
- 4.3Basic Tools15 Minutes
- 4.4Object Origins6 Minutes
- 4.5Global Axis Vs. Local Axis4 Minutes
- 4.6The 3D Cursor4 Minutes
- 4.7Transformation Orientations6 Minutes
- 4.8Pivot Point Options4 Minutes
- 4.9Duplication and Linked Duplicates8 Minutes
- 4.10Object Parenting7 Minutes
- 4.11Snapping Tools18 Minutes
- 4.12Origin and Parent Transformations4 Minutes
- 4.13Smooth , Flat, and Auto Smooth Shading2 Minutes
- 4.14Collections and View Layers17 Minutes
- 4.15Scenes7 Minutes
- 4.16Appending and Linking5 Minutes
- 4.17Setting Up Background Images9 Minutes
- 4.18More Selection Tools6 Minutes
- 4.19Measuring Tool3 Minutes
- 4.20Annotations Tool10 Minutes
- 4.21Quick Favourites Menu3 Minutes
- 4.22Project – Your First 3D Scene – Making a Chair Part-123 Minutes
- 4.23Project – Your First 3D Scene – Making a Table Part-224 Minutes
- 4.24Are you ready to work with Blender?10 Minutes5 Questions
- Modeling- Mesh25
- 5.0Introduction to Mesh Modeling2 Minutes
- 5.1What are Normals?7 Minutes
- 5.2Selection Tools and Selection Modes12 Minutes
- 5.3Transform Tools and Basic Tools13 Minutes
- 5.4Deleting, Dissolving, and Collapsing8 Minutes
- 5.5Separating and Joining6 Minutes
- 5.6Extruding9 Minutes
- 5.7Project – Your First 3D Model – Low Poly Sofa10 Minutes
- 5.8Creating Faces and Edges4 Minutes
- 5.9Face Tools – Part 122 Minutes
- 5.10Face Tools – Part 212 Minutes
- 5.11Edge Tools – Part 115 Minutes
- 5.12Edge Tools – Part 27 Minutes
- 5.13Splitting and Ripping5 Minutes
- 5.14Knife, Knife Project, and Bisect9 Minutes
- 5.15Vertex Tools11 Minutes
- 5.16Mirroring Tools9 Minutes
- 5.17Convex Hull – Spin and Spin Duplicate10 Minutes
- 5.18More Selection Tools15 Minutes
- 5.19Subsurf Modeling – Part 1 – Introduction4 Minutes
- 5.20Subsurf Modeling – Part 2 – Rules and Tools9 Minutes
- 5.21Project – Subsurf Modeling a Coffee Mug8 Minutes
- 5.22Vertex Groups5 Minutes
- 5.23Mesh Analysis and Measurements4 Minutes
- 5.24Cleaning Up Your Meshes10 Minutes
- Modeling Curve4
- ModifiersThis in-depth modifier course provides a thorough exploration of all relevant modifiers. We'll guide you through each modifier with detailed explanations, ensuring a clear understanding of their application. Complementing the explanations are comprehensive examples that bring the concepts to life. We focus on clear and concise instruction, making even complex modifiers easy to grasp. And don't hesitate to reach out! Our dedicated support service is available to answer any questions you may have throughout the course.40
- 7.1Modifier Basics2 Minutes
- 7.2Modify – Data Transfer13 Minutes
- 7.3Modify – Mesh Cache and Mesh Sequence Cache6 Minutes
- 7.4Modify – Normal Edit6 Minutes
- 7.5Modify – Weighted Normal5 Minutes
- 7.6Modify – UV Project6 Minutes
- 7.7Modify – UV Warp3 Minutes
- 7.8Modify – Vertex Weight Edit4 Minutes
- 7.9Modify – Vertex Weight Mix5 Minutes
- 7.10Modify – Vertex Weight Proximity5 Minutes
- 7.11Generate – Array15 Minutes
- 7.12Generate – Bevel18 Minutes
- 7.13Generate – Boolean8 Minutes
- 7.14Generate – Build7 Minutes
- 7.15Generate – Decimate8 Minutes
- 7.16Generate – Edge Split4 Minutes
- 7.17Generate – Mask4 Minutes
- 7.18Generate – Mirror13 Minutes
- 7.19Generate – Remesh8 Minutes
- 7.20Generate – Screw9 Minutes
- 7.21Generate – Solidify12 Minutes
- 7.22Generate – Subdivision Surface12 Minutes
- 7.23Generate – Triangulate5 Minutes
- 7.24Generate – Weld3 Minutes
- 7.25Generate – Wireframe7 Minutes
- 7.26Deform – Cast7 Minutes
- 7.27Deform – Curve11 Minutes
- 7.28Deform – Displace9 Minutes
- 7.29Deform – Hook14 Minutes
- 7.30Deform – Laplacian Deform4 Minutes
- 7.31Deform – Lattice4 Minutes
- 7.32Deform – Mesh Deform4 Minutes
- 7.33Deform – Shrinkwrap15 Minutes
- 7.34Deform – Simple Deform10 Minutes
- 7.35Deform – Smooth Modifier3 Minutes
- 7.36Deform – Smooth Corrective Modifier7 Minutes
- 7.37Deform – Smooth Laplacian6 Minutes
- 7.38Deform – Surface Deform3 Minutes
- 7.39Deform – Warp5 Minutes
- 7.40Deform – Wave9 Minutes
- Modeling in Details with Blender 4.16
- 8.0Modeling Computer Table with Modeling Fundamentals Day-126 Minutes
- 8.1Modeling Bridge with Modeling Fundamentals Day-215 Minutes
- 8.2Modeling Barrel with Modeling Fundamentals Day-320 Minutes
- 8.3Modeling Medieval Well with Modeling Fundamentals Day-4 (Part-1)15 Minutes
- 8.4Modeling Medieval Well with Modeling Fundamentals Day-4 (Part-2)18 Minutes
- 8.5Geometric Modeling10 Minutes
- Comprehensive Guide to Blender UV Editing9
- 9.0Understanding Seams: When to Add, When to Remove10 Minutes
- 9.1Using UV Grids for Efficient Mapping6 Minutes
- 9.2Smart UV: Precision and Speed for Your Textures4 Minutes
- 9.3Lighting Pack and Follow Active Quads5 Minutes
- 9.4Exploring Geometric Projections: Cube, Cylinder, and Shape Analysis5 Minutes
- 9.5Project From the View/Bounds9 Minutes
- 9.6Mark Seam/Mark Reset5 Minutes
- 9.7Project: Bridge Model Unwrapping7 Minutes
- 9.7Final: How to Export UV layouts3 Minutes
- Comprehensive Guide to Blender Camera Settings5
- 10.0Camera Settings for Beginners: A Step-by-Step Guide10 Minutes
- 10.1Precision Editing: Perfecting Clip Start and Clip End5 Minutes
- 10.2Beyond Focus: Exploring Depth of Field12 Minutes
- 10.3Creating Dynamic Product Reveals with Turnaround Animation8 Minutes
- 10.4The Art of Movement: Dolly and Crane Camera Techniques6 Minutes
- Master Blender Shape Keys2
- Cartoon Character Modeling: A Fun and Creative Journey14
- 12.0Introduction of Course5 Minutes
- 12.1Chapter-1 Setting Up Reference5 Minutes
- 12.2Chapter-2 Modeling Head & Eyes20 Minutes
- 12.3Chapter-3 Modeling Nose & Mouth20 Minutes
- 12.4Chapter-4 Modeling Ears & Neck16 Minutes
- 12.5Chapter-5 Modeling Torso & Arms11 Minutes
- 12.6Chapter-6 Modeling Leg12 Minutes
- 12.7Charpter-7 Modeling Hands21 Minutes
- 12.8Chapter-8 Modeling Shoes9 Minutes
- 12.9Chapter-9 Modeling Belt, Collar & Button15 Minutes
- 12.10Chapter-10 Modeling Eyebrows & Hair12 Minutes
- 12.11Chapter-11 Modify The Final Character1 Hour
- 12.12Chapter-12 Adding Bones to a Character15 Minutes
- 12.13Chapter-13 Rigging with Industry Level Addons9 Minutes
- Create Stunning Textures with Blender: A Comprehensive Guide12
- 13.0Start your very first Blender Shader42 Minutes
- 13.1Create your very first Wood Texture with shader12 Minutes
- 13.2Ultimate Guide to creating manual shader texture for any object (adding and subtract shader)35 Minutes
- 13.3How To Update in Blender New Version 4.23 Minutes
- 13.4How To Create Glass Shader Beginner’s to pro Level15 Minutes
- 13.5How To Create Metal Shader5 Minutes
- 13.6How To Create Plastic Shader5 Minutes
- 13.7Different Between Coat & Sheen Shader4 Minutes
- 13.8How To Use Alpha Node & Texture6 Minutes
- 13.9How To Use Emission Shader7 Minutes
- 13.10How To Use Diffuse Shader4 Minutes
- 13.10How To Use Glossy Shader3 Minutes
- 3D Product Animation: The Industry Insider's Guide8
- 14.0Texture Magic: Bringing Products to Life15 Minutes
- 14.1Mastering Product Hierarchy: Linking and Parenting10 Minutes
- 14.2Time to Animate: Understanding Keyframes and Timeline24 Minutes
- 14.3Mastering the Art of Scene Creation for Product Animation10 Minutes
- 14.4Master the Shot: Camera Setup for Products7 Minutes
- 14.5Dive Deep into AirPods Animation: A Hands-On Workshop45 Minutes
- 14.6Lighting Setup for Final Render13 Minutes
- 14.7Rendering Setup and Final Output8 Minutes
- Lighting Up Your Blender World: Tips and Tricks4
Requirements
- Blender 2.93 or Blender 4.2LTS
- An interest in making things!
- Blender is a 3D software that is free and open-source. At the beginning of this course, you will find instructions on how to download and install Blender.
Features
- This course is a complete guide to Blender, which is a free software used for creating 3D models and animations.
- You can use this reference material to feel more confident when starting to use Blender.
- You can watch this course from start to finish, or skip around.
- Acquire knowledge about all the necessary tools required to create any 3D object and apply them by following a series of projects with clear instructions.
Target audiences
- This course is for anyone who wants to learn about computer graphics, or for those who are interested in switching from another 3D software to Blender.
- This course serves as an extended version of the Blender manual.

